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Explorers Status

Page history last edited by Anonymous 2 yrs ago

Explorers Status

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STATUS

  • This is game is primarily in the research stages now, but there's enough of the basic game design ready to start actively putting together a prototype. I do have a very minimal prototype using T2D, which includes some prototype artwork for terrain, an explorer, and cities/ruins. The goal is to bring on a talented developer and an artist to start the ball rolling soon.

Research

  • terms - algorithm generating 2d tile-based maps

References

Conquistadors by Michael Wood

Conquest:Cortes, Montezuma, and the Fall of Old Mexico by Hugh Thomas

TODO

  • Prototype
    • Create playable map with full terrain
    • Create generator that will place all non-static portions of map
    • Add party composition concept
    • Add starting ability concept
    • Add in ability to create colony
    • Add in hostility concept
    • Add in influence concept
    • Add in monthly/weekly? cycle, including updating map (hostility, influence, etc)
    • Add in info/map concepts
    • Add in Civ/Warlords combat screen and mechanics
    • Add in bearers concept
    • Add in annual progress report from monarchy
    • Add in water and ship concepts, including leaving/arriving in Europe
    • Add in storm/disaster concepts
    • Add in random events (see http://madrantz.pbwiki.com/Basic+Game+Mechanics)
    • Add in mine concept
    • Add in achievement concept (think XLA type achievements too)
    • Add morale concept
  • Research, research, RESEARCH!

Brainstorming

  • If we could get voiceover work from French, English, Spanish, and possibly some native American speakers, even if only a few bits here and there, it would be very immersive for very little effort.

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